Summary
I'm a product designer with over two decades of hands-on experience crafting exceptional user experiences across various platforms, including games, web, mobile, and print. I've had the privilege of collaborating with a diverse range of large corporations and nimble startups, bringing innovation, creativity, and a user-centric approach to every project.
Experience
Product Design
Fondo
In my role at Fondo, I collaborate closely with the company's executive leadership, product development team, and engineering staff to deliver comprehensive design solutions for both client-facing products and internal toolsets. I am responsible for creating high-fidelity prototypes, screen designs, user flows, and all essential visual design assets to support the organization's objectives.
2022 — Current
CoFounder
Delicious Empire
In 2011 I helped launch Delicious Empire, a motion graphics and design company that provides creative services for large and small companies alike. We specialize in motion graphics, branding, and interactive design. I recently completed motion graphics for the Abbot Academy Fund's documentary, Dream It, Do It | The Abbot Academy Fund's First 50 Years.
2011 — 2024
Head of Design
Gaja Health
I was drawn to Gaja Health because of their mission — a small team working hard to build a platform to help underserved communities live healthier lives by connecting them with trusted health advocates from within their community. At Gaja I provided a wide range of services including user experience, user research, product design, branding, mobile design, web design and development, motion graphics, and more.
2020 — 2022
User Experience Design
Agilent Technologies
I collaborated closely with Agilent's cross-functional team to conceptualize and craft an e-commerce solution tailored for end users, enabling them to personalize and procure CRISPR gRNA sequences. My role encompassed the development of precise screen designs, the creation of a comprehensive interactive prototype, and the provision of essential visual assets integral to ensuring seamless implementation by the development team.
2020 — 2021
Lead Product Design
Carrot, Inc
During my tenure at Carrot, I assumed a pivotal role in providing design leadership for an innovative smoking cessation product. My primary focus centered on the development, refinement, and enhancement of the Pivot iOS and Android application, a crucial component that collaborates seamlessly with Carrot's FDA-cleared mobile breath sensor to facilitate addiction intervention and recovery.
2015 — 2019
Senior UX and Visual Design
Perforce
I collaborated directly with Perforce's design team, contributing my expertise in interaction and visual design to enhance multiple core products. My role involved a comprehensive redesign of P4V and active participation in shaping the design direction of Helix Swarm, aligning these initiatives with Perforce's strategic objectives.
2012 — 2015
Principal UX and Visual Design
Myriad Group
I assumed the role of Design Lead for Myriad, collaborating closely with engineers at Sagem Wireless and designers at Puma. My responsibilities encompassed user experience and visual design across a range of mobile products for the global mobile market, with frequent international travel to engage directly with clients and partners.
2008 — 2011
Senior UX and Visual Design
Openwave System Inc.
I contributed to the development of Openwave's suite of products, encompassing their mobile browser and messaging platform, engaging directly with the user experience team and design and engineering teams both domestically and internationally. During my tenure I was responsible for pioneering the initial touch interface design for their mobile browser.
2007 — 2008
Art Director
Mobile Greetings
I managed a team of artists while collaborating with the engineering team to develop mobile applications for prominent motion picture studios, gaming companies, magazines, and news organizations. I successfully launched more than 25 Brew and multiple J2ME applications across carriers such as Verizon, Sprint, and AT&T.
2005 — 2007